func runtime.typesEqual
12 uses
runtime (current package)
type.go#L476: if typesEqual(t, candidate, seen) {
type.go#L510: func typesEqual(t, v *_type, seen map[_typePair]struct{}) bool {
type.go#L553: return typesEqual(at.Elem, av.Elem, seen) && at.Len == av.Len
type.go#L557: return ct.Dir == cv.Dir && typesEqual(ct.Elem, cv.Elem, seen)
type.go#L566: if !typesEqual(tin[i], vin[i], seen) {
type.go#L572: if !typesEqual(tout[i], vout[i], seen) {
type.go#L601: if !typesEqual(tityp, vityp, seen) {
type.go#L609: return typesEqual(mt.Key, mv.Key, seen) && typesEqual(mt.Elem, mv.Elem, seen)
type.go#L613: return typesEqual(pt.Elem, pv.Elem, seen)
type.go#L617: return typesEqual(st.Elem, sv.Elem, seen)
type.go#L633: if !typesEqual(tf.Typ, vf.Typ, seen) {