func runtime.typesEqual
12 uses
runtime (current package)
type.go#L480: if typesEqual(t, candidate, seen) {
type.go#L580: func typesEqual(t, v *_type, seen map[_typePair]struct{}) bool {
type.go#L623: return typesEqual(at.Elem, av.Elem, seen) && at.Len == av.Len
type.go#L627: return ct.Dir == cv.Dir && typesEqual(ct.Elem, cv.Elem, seen)
type.go#L636: if !typesEqual(tin[i], vin[i], seen) {
type.go#L642: if !typesEqual(tout[i], vout[i], seen) {
type.go#L671: if !typesEqual(tityp, vityp, seen) {
type.go#L679: return typesEqual(mt.Key, mv.Key, seen) && typesEqual(mt.Elem, mv.Elem, seen)
type.go#L683: return typesEqual(pt.Elem, pv.Elem, seen)
type.go#L687: return typesEqual(st.Elem, sv.Elem, seen)
type.go#L703: if !typesEqual(tf.Typ, vf.Typ, seen) {